ToA: Session 22

The Great Zammemu
We join D-squad coming face to face with the great Zammemu while at Ekku's house as they tried to figure out how to properly prepare for the inevitable trial. Zammemu seemed to be the only figure that D-squad had met so far who seemed to agree that the death of Duba the snake was fully justified. He therefore offered to be a witness at the coming trial and gave the D-Squad a gem token that he claimed would summon him to the trial if need be. Most of D-squad felt that this could be advantageous so they took the token and proceeded to regroup back at their newly acquired base.

The Aleknagig
Once back at base, D-squad was met by Zendar the dragonborn who informed the group that the trial was in fact a traditional Aleknagig and that he was tasked with bringing the group and guiding them through procedures expected of participants. So a unified and somewhat hopeful D-Squad ventured on to defend themselves in the traditional trial. Upon entering the great trial hall D-squad was greeted by the sight of Arran the goliath as well as the presiding council who would render judgement. This turned out to be a motley crew of characters whom the D-squad had mostly met already. Ekku, Waganda, Zanti, Kwayothe, Jasmin, Aballa, and Merhi. A veritable whos who of the powerful in Port Nyanzaru. Also it hadn'tescaped the D-squads attention that this was not a private closed trial but rather more of a

public spectacle with a full crowd surrounding the trial space. This meant that the D-squad were quite aware that not only would they need to sway the council in their favor but that they would also need to be weary of feedback from the crowd as well.

The show must go on
Ekku took on the role of head of ceremonies for the trial and introduced the grievances that would be adressed by this trial and setup the first stage where the Council would act as Voices. After that it was revealed that now was the appropriate time to make an offering to the council to signify each participants worthiness and faith in the trial. Arran placed something in the center and afterwards all members of D-squad offered appropriate tokens: Daedalus offered a small mechanical automaton made in the image of Benevar, Neb created a wonderous piece of art, Bucket proffered the jewels of the queen of Nangalor, and finally Fargus offered the last bottle of wine from his family's old business that tied his history back to Xendrik. The next phase of the trial would see the Council acting as the Ears as they would hear

arguments from all parties. Arran proceeded to sing a song whereas all members of D-squad made more or less effective treatises coloured by their individual insights into the issue at large.

Final Judgement
As the trial drew to a close Arran approched the members of D-squad and brought scathing accusations against nearly all members but seemingly admitting to believe in the sencerity of Daedalus' arguements and pardoning Fargus himself. Afterwards Ekku proclaimed that because the issue at hand between Arran and Fargus had seemingly met a resolution that the council found the matter resolved. Afterwards D-squad was allowed to leave freely and with the issue that had been hanging over their respective heads for over 2 weeks they all breathed a quiet sigh of relief. However this whole debacle had morphed into a new mission for D-Squad. The company of the Golden Coin had gone missing and the only ones who stood a chance at finding them was the D-Squad.

Will the D-squad ever get back to the main quest line or shall they parish following another intriguing side quest

Find out next time in The Tomb of Annihilation.